Harnessing Higher Order Cognitive Skills with ClassInTheBox

The education landscape is constantly being reshaped by digital innovation, with new tools being developed to enhance the learning experience. ClassInTheBox is one such innovative web application that is revolutionizing the way we interact with video content. It allows users to add pins, tags, links, and other forms of information to videos, transforming the consumption of videos into an interactive and engaging experience. In light of the Revised Bloom’s Taxonomy, we can examine how ClassInTheBox facilitates the development of higher-order cognitive skills.

The Revised Bloom’s Taxonomy is an update to the original model, which redefines the cognitive domain to better fit contemporary educational frameworks. It categorizes cognitive learning objectives into six levels: remember, understand, apply, analyze, evaluate, and create, the last three of which are considered higher-order cognitive skills due to their complexity.


In the Revised Bloom’s Taxonomy, analysis involves identifying components and relationships, and determining organizational principles. ClassInTheBox supports this cognitive process through its pinning and tagging features. For example, a student watching a video on climate change can pause the video at various points, add a pin, and note down the causes and effects being discussed, highlighting the relationships between them. This promotes a deeper understanding of the subject matter as students break down the content into manageable chunks.


Evaluation, in the revised taxonomy, refers to making judgments based on criteria and standards. ClassInTheBox offers tools that enable this. For instance, a student watching a documentary on a historical event can use pins to note down their opinions on the authenticity of the sources used or the bias in the narrative. They can then link to other resources for a more balanced view, thereby critiquing the original content based on set criteria.


The highest level in the Revised Bloom’s Taxonomy is ‘create’, which involves reorganizing elements into a new pattern or structure. ClassInTheBox promotes this level of cognitive engagement through its content creation features. For example, after watching a video on the solar system, a student can create a presentation or a digital storybook summarizing the information, incorporating their own interpretations, and linking it to other related concepts they have learned. They can then add a pin with this new content, thereby creating a new, comprehensive learning resource from the original video.


In conclusion, ClassInTheBox, when viewed through the lens of the Revised Bloom’s Taxonomy, significantly supports the development of higher-order cognitive skills. By facilitating analysis, evaluation, and creation, ClassInTheBox transforms the traditional process of video consumption into an active and engaging learning experience. As digital education continues to evolve, tools like ClassInTheBox prove instrumental in nurturing the critical and creative thinking skills that are essential for learners in the 21st century.